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SteelMorph SamHogg

This morph was developed by technicians and designers who are members of the Lunar synthmorph rights movement, the Steel Liberators. Middle-class Lunars who came out of poverty and continue to actively support the Steel Liberators sometimes choose this morph, despite the fact that this choice often results in them experiencing significant prejudice from biochauvinists.
Enhancements: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Eidetic Memory, Mnemonic Augmentation
Mobility System: Walker (4/20)
Aptitude Maximum: 30
Durability: 40
Wound Threshold: 8
Advantages: +10 SOM, +5 COG, +5 to two other aptitudes of the player’s choice, Armor 8/8
Disadvantages: Social Stigma (Clanking Masses) trait, Uncanny Valley trait
CP Cost: 50
Credit Cost: Expensive (minimum 30,000+)

Psychscaper: They took a bold stepping giving these morphs realistic faces, rather than the usual abstract design. That’s been a no-no in the engineer’s playbook for decades. Humans don’t respond well to faces that are realistic but still artificial. They’re addressing that uncanny valley revulsion head on with these morphs, really embracing the otherness aspect and still claiming equal personhood.
Skinwalker: Since these have grown in popularity, the demand is high, and they’re actually hard to find. Last time I wanted one, I had to reserve it three months in advance.

SteelMorphLiquidSilverMorph AdamBurn

Liquid Silver Variant

Designed as a top-end version of the steel morph, this shell's entire outer covering is composed of active nanomachines. A number of synthmorph performers use this shell's shape- and color-altering capacities as part of their acts. However, the fact that this morph can disguise itself as any other humanoid synthmorph, including the ubiquitous case morph, means that a number of covert operatives and criminals also make use of this morph. This version of the steel morph cannot use a synthetic mask.
Enhancements: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Eidetic Memory, Mnemonic Augmentation, Shape Adjusting, Skinflex, Wrist-Mounted Tools
Mobility System: Walker (4/20)
Aptitude Maximum: 30
Durability: 40
Wound Threshold: 8
Advantages: +10 SOM, +5 COG, +5 to three other aptitudes of the player’s choice, Armor 8/8
Disadvantages: Social Stigma (Clanking Masses) trait, Uncanny Valley trait
CP Cost: 70
Credit Cost: Expensive (minimum 40,000+)

SteelMorphMasked HumanImpersonator SamHogg

Masked Variant

This version of the steel morph is equipped with the synthetic mask enhancement, making the shell look like a human biomorph. This version is uncommon, as most Steel Liberators view biological masking as a form of “selling out.” It is used both by Lunars who are stuck sleeving into a synthmorph, but whom don’t want to suffer discrimination, and by Steel Liberator activists looking to infiltrate biochauvinists and other opponent groups. Use the same stats as the steel morph, with the following changes:
Enhancements: Add Synthetic Mask (this negates the Social Stigma (Clanking Masses) and Uncanny Valley traits)
CP Cost: 55
Credit Cost: Expensive (minimum 40,000+)