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SavantSynthMorph AdrianMajkrzak

This morph was developed on Ilmarinen as proof that synthmorphs can also be useful to scientists and engineers. This strangely elegant morph lacks the disturbing mimicry of humanity found in synth and steel morphs. Instead, the ovoid head with its elegantly minimalist face looks more like an artistic sculpture than a metal version of a real human head.
Enhancements: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Eidetic Memory, Hyper-Linguist, Math Boost, Mnemonic Augmentation
Mobility System: Walker (4/20)
Aptitude Maximum: 40 (COG and INT), 30 (all others)
Durability: 40
Wound Threshold: 8
Advantages: +10 COG, +5 INT, +5 SAV, +5 SOM, +5 to one other aptitude of the player’s choice, Armor 8/8
Disadvantages: Social Stigma (Clanking Masses) trait
CP Cost: 65
Credit Cost: Expensive (minimum 40,000+)

Rivet: As a newer design, savants are still pretty hard to come by anywhere outside of Neptune.
Qi: A few inner system corps have taken the savant’s open source designs and are rushing out their own models, but some autonomist hacker groups have taken offense to that sort of profiteering and are seeding several viruses that only affect various proprietary models around the inner system.
Callosum: In my experience, the accelerated intelligence neural modeling in synths like this (and also certain eidolons) is a bit more prone to bugginess than wetware smart morphs. You tend to see higher rates of eccentricity and neurodiverse behavior.