Developed by the genehackers of Fortean, ripwings are neogenetic avians, incorporating genetics from a range of flying creatures, some of them prehistoric pterosaur genes acquired from Sky Ark researchers, along with some original genetic traits. These transgenic amalgamations are larger and sturdier than standard neo-avian morphs. They are popular among both neo-avian mercurials who want a more robust form and gatecrashers looking for a quick and stealthy flyer for recon missions. The ripwing morph makes more extensive use of the chiroptera genestocks used to give the first avian uplifts functional hands. Instead of feathers, ripwings feature tough leathery skin or even scales. The morphs are usually a uniform matte black in color, though they are able to change color at will due to their chameleon skin enhancements.
Implants: Access Jacks,
Basic Biomods, Basic Mesh Inserts, Chameleon Skin, Cortical Stack, Cyberbrain, Enhanced Vision, Mnemonic Augmentation, Prehensile Feet, Puppet Sock, Wings
Aptitude Maximum: 30
Wound Threshold: 7
Advantages: Beak/Claw Attack (1d10 DV, use Unarmed Combat skill), Flight, +5 COO, +5 INT, +5 REF
Disadvantages: Social Stigma (Neogenetic), Social Stigma (Pod)
CP Cost: 40
Credit Cost: Expensive (minimum 30,000)
Nevermore: I’ve been seeing more and more young neo-avian uplifts sleeving into ripwings. While the old biomorphs certainly feel better, the ripwing has a certain durability to it that lets you get away with more mistakes and a rougher approach to life. If I were maybe four or ﬁve years younger, I’d probably get one myself.
Cymascopist: Aren’t you only sixteen?
Nevermore: I’m an old sixteen.
Nova Vida: A lot of crashers like these too, they blend better than the synthetic kites and are smaller and more maneuverable than most of the bigger ﬂying morphs. Native fauna don’t tend to react as violently to ripwings.