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Q-morph AndyWright

Quartz morphs, commonly called Q-morphs, are the primary shell design used for Venusian surface mining. Constructed from quartz and extremely durable alloys, Q-morphs look like four-legged crabs with two pairs of arms. The lower pair of arms is designed for strength, the upper pair for precision and dexterity. This morph is squat, exceptionally tough, and completely unable to function in temperatures below 250 C.
Enhancements: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Direction Sense, Echolocation, Enhanced Vision, Extreme Heat Shielding, Extreme Pressure Adaptation, Mnemonic Augmentation, Radar, T-Ray Emitter, Wrist-Mounted Tools
Mobility System: Walker (2/4)
Aptitude Maximum: 30
Durability: 120
Wound Threshold: 24
Advantages: 8 limbs, Claw Attack (DV 2d10), –5 COO, +10 SOM, +5 to one other aptitude of the player’s choice, Armor 18/18, High Temperature Operation trait.
Disadvantages: Only works on the Venusian surface or in similar hot and high pressure environments
CP Cost: 100
Credit Cost: Expensive (minimum 60,000+)

Nova Vida: If you want to see Venus’s surface first-hand, this is the only way to go.