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GreyMorph MarkMolnar

Originally created as part of a fad based on 20th-century images of aliens, the grey morph soon became popular with eccentric scientists and engineers. This morph’s slender and weak-looking body stands only 1.5 meters tall, short compared to modern transhumans. Its distinctive large head and eyes strike many transhumans as disturbing.
Implants: Basic Biomods, Basic Mesh Inserts, Circadian Regulation, Clean Metabolism, Cortical Stack, Eidetic Memory, Emotional Dampers, Enhanced Vision, Math Boost
Aptitude Maximum: 30 (20 SOM)
Durability: 30
Wound Threshold: 6
Advantages: +5 COG, +5 WIL, +5 to one other aptitude of the player’s choice
Disadvantages: Uncanny Valley trait
CP Cost: 25
Credit Cost: Expensive (minimum 30,000+)

Sequencer: A lot of people seem to think these are chimeric pods. Nope, they’re modified human stock.
Tio Silencio: That’s what they want you to think. In truth, they’re crafted from alien genetics rescued from Area 51 during the Fall! Or so the conspiracy forums tell me.
Plasmid: Keeping true to the homage, some of the skincrafters making these things have shifted organs around, changed the blood color, and even included some frivolous parts just so that these don’t look so human when they get cut open.
Nezumi: There’s a community of people sleeved in greys in the Martian outback that try to live the “true Martian” lifestyle. Weird lot, for sure, but creative—they’ve produced some interesting eerie architecture.