Dvergar (plural of dvergr) are biomorphs designed for comfortable operation in high-gravity environments. They feature a reinforced skeletal structure and sturdier muscle masses. They are easily identified by their slightly squat, thick-necked, tough appearances.
Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, High-G Adaptation
Aptitude Maximum: 35 (40 SOM)
Durability: 45 (includes implant bonuses)
Wound Threshold: 9
Advantages: +15 SOM (includes implant bonuses), +5 to one other aptitude of the player’s choice
CP Cost: 50
Credit Cost: Expensive
Cacophonous: Deﬁnitely a specialty morph. Very limited application, but you’ll be really happy you have it when you need it. Gravity is a drag.
Das Frettchen: Also great if you’re a socialite on a LARP cruise and decide to play a dwarf. Or so I hear.
Skinwalker: Dvergr are just ﬁne in normal, low, or micrograv. Strong, energetic, great circulation.
Scent.In.Hell: Maybe too good. I’ve heard some models bleed out quickly when injured in low-grav conditions.